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#2680: load_error - Last Ninja 2 (Breaks On Level 4)
Added to rotation: 2006-06-12 08:43:44
Song last played: 2026-06-07 14:16:58
Song last requested: 2017-10-08 12:58:18
Artist last played: 2026-06-07 14:16:58
Number of plays: 642
Requests: 62
Votes: 183
Song length: 05:42


Download at Remix.Kwed.Org
SID INFO
HVSC path: MUSICIANS/G/Gray_Matt/Last_Ninja_2.sid
Title: Last Ninja 2
Composer: Matt Gray
Copyright: 1988 System 3
Subtunes: 13
SID model: MOS6581

Play 'Last Ninja 2' on DeepSID



STIL comment"In 1988, as mentioned, I did The Last Ninja 2 for System 3. I did the Central Park tracks first, which was important in order to stamp some sort of "sound" on the game. It basically took from mid-January until early April to finish. It's about as big a project as you would want to undertake, but everything just seemed to work without any real hitches. I was given a fairly free hand to produce what I thought would be most suitable and luckily, every time I took in new tracks for each level, I got the thumbs up. It was a great time for me personally, to suddenly be working full time on C64 music. I was almost 18, but I had no real worries in the world beyond whether I could afford to buy a better car. I think the entire The Last Ninja 2 soundtrack is my proudest achievement, especially the Central Park tracks, as they seem to mean so much to so many people. The project itself was a pleasure to be part of. The whole team involved were probably at the top of their C64 game at the time, from John's programming to Hugh's fantastic graphics, Tim's storyboarding and of course Mark's overall vision and commitment. It's amazing that we're still talking about it nearly 30 years on." (MDG)
 
SUBTUNE INFO
 
#1 - Central Park (loader)
 
#2 - Central Park (in-game)
 
#3 - The Street (loader)
 
#4 - The Street (in-game)
 
#5 - The Sewers (loader)
 
#6 - The Sewers (in-game)
 
  Title: Kentilla (3:31-6:08)
  Artist: Rob Hubbard
  Comment: Only the part from 6:10-8:36 in Kentilla is covered here, mostly the bassline of it. It is quite possible that both Kentilla and this tune are covers of a third one, though.
 
#7 - The Basement (loader)
 
#8 - The Basement (in-game)
 
#9 - The Office (loader)
 
  Title: Beat Dis [from Into The Dragon]
  Artist: Bomb the Bass
  Comment: Bits and pieces, not the whole music. The bassline mimics the original pretty well.
 
#10 - The Office (in-game)
 
  Title: Midnight In Tula [from White Eagle]
  Artist: Tangerine Dream
  Comment: It's not a complete one-to-one implementation, 'cause Matt added some of his own flavor to the muse, but it's quite obvious where he got the idea from in the first minute or so. ;)
 
#11 - The Mansion (loader)
 
#12 - The Mansion (in-game)/The Final Battle (in-game)
 
  Title: The Wastelands [from the C64 game The Last Ninja] (4:10-4:25)
  Artist: Ben Daglish
 
#13 - The Final Battle (loader)
 




REMIX64.COM
OVERALL REMIX64 VOTE:

omoroca:
Dark and dirty, just like the feeling you have when walking through Central Park, dressed in a Ninja suit and chased by policemen and evil Samurai Warriors, while being full of fear and anger. Great atmosphere! Added to my collection.
Analog-X64:
I can tell the beat is made from scratch and not actual sample of FireStarter. This track makes me want to Play the Last Ninja games and thats saying something since I"m not an actuall fan of Last Ninja or any of the tunes. Excellent rendition.
Tomsk:
Yeah - I like it… It's Firestarter styled, but homebrew. Repetitive? OK, yes, but I still quite enjoyed it. Nice work!
Waz:
If that loop isn't Firestarter-esque, then what is? It's growing on me with every listen and deserves a second listen.
LaLa:
Dark, gritty and sinister - perfect mood for this tune. Its repeptitive nature is a bit annoying, indeed, but I take that as an artistic choice, because being annoyed by a tune is better than not feeling anything. Stirs up the emotions for sure.
prowler:
Great stuff! Cool style overall from load_error!
infamous:
Prodigy? Not rough enough im afraid, its a pretty simple drumloop… Which actually lets the rest of the tune down because I like how that sounds, if the drumloop had been a little more GRRR this'd have got a redface. As it stands its just excellent ^^
LMan:
Kick ass breakbeat tune. No way is that loop from Firestarter, I bet my ass it's selfmade. (That breakbeat style was not exactly invented by Prodigy either, though excessively used.) I have to agree that there's potential for improvement though.
anaconda:
This must be one of the more normal songs from load_error 😉
condor:
I do not like snare sound, style is excellent, still repetetive. Maybe you should try adding soem sample vocals.
eliot:
Nice, a bit too repetitive.
Ziphoid:
I was borderlining towards 'Average' just by the fact that it's VERY repetitive and frankly quite boring, but it IS a good production.
Dan:
The drum loop sounds suspiciously like Firestarter, this is def a tune Infy will prob love
weasel:
Lacks a LOT of inspiration for my taste! It's just the drum-loop all the time. That's not _that_ creative in the end…
grytulf:
Naa, this is more anoying than creative, technically advanced, you know your stuff