0%
100%
99.25%
98.39%
97.97%
97.75%
95.59%
95.28%
95.02%
94.82%
94.57%
93.84%
91.2%
90.81%
90.13%
85.71%
84.64%
82.14%
| STIL comment | "In 1988, as mentioned, I did The Last Ninja 2 for System 3. I did the Central Park tracks first, which was important in order to stamp some sort of "sound" on the game. It basically took from mid-January until early April to finish. It's about as big a project as you would want to undertake, but everything just seemed to work without any real hitches. I was given a fairly free hand to produce what I thought would be most suitable and luckily, every time I took in new tracks for each level, I got the thumbs up. It was a great time for me personally, to suddenly be working full time on C64 music. I was almost 18, but I had no real worries in the world beyond whether I could afford to buy a better car. I think the entire The Last Ninja 2 soundtrack is my proudest achievement, especially the Central Park tracks, as they seem to mean so much to so many people. The project itself was a pleasure to be part of. The whole team involved were probably at the top of their C64 game at the time, from John's programming to Hugh's fantastic graphics, Tim's storyboarding and of course Mark's overall vision and commitment. It's amazing that we're still talking about it nearly 30 years on." (MDG) |
| SUBTUNE INFO | |
| #1 - Central Park (loader) | |
| #2 - Central Park (in-game) | |
| #3 - The Street (loader) | |
| #4 - The Street (in-game) | |
| #5 - The Sewers (loader) | |
| #6 - The Sewers (in-game) | |
| Title: | Kentilla (3:31-6:08) |
| Artist: | Rob Hubbard |
| Comment: | Only the part from 6:10-8:36 in Kentilla is covered here, mostly the bassline of it. It is quite possible that both Kentilla and this tune are covers of a third one, though. |
| #7 - The Basement (loader) | |
| #8 - The Basement (in-game) | |
| #9 - The Office (loader) | |
| Title: | Beat Dis [from Into The Dragon] |
| Artist: | Bomb the Bass |
| Comment: | Bits and pieces, not the whole music. The bassline mimics the original pretty well. |
| #10 - The Office (in-game) | |
| Title: | Midnight In Tula [from White Eagle] |
| Artist: | Tangerine Dream |
| Comment: | It's not a complete one-to-one implementation, 'cause Matt added some of his own flavor to the muse, but it's quite obvious where he got the idea from in the first minute or so. ;) |
| #11 - The Mansion (loader) | |
| #12 - The Mansion (in-game)/The Final Battle (in-game) | |
| Title: | The Wastelands [from the C64 game The Last Ninja] (4:10-4:25) |
| Artist: | Ben Daglish |
| #13 - The Final Battle (loader) | |
anaconda:
You got to be kidding me. I thought this sucked at the beginning, but then it turns out to be something completely different! Best Last Ninja 2 remake since the Dead Guys! I like the drums very much. People should learn from the composer.
orsted:
Very nice stuff if it weren't for the short fragment after 3:25, it sounds so off and unpleasant!
prowler:
Welcome back Dusty 😀 I like the arrangement, cool baseline and nice ideas!! But the different instruments used for the leads are just too weak/hollow, ruining up the impact of this otherwise powerful tune.
talexo:
Guter synthesizer Sound zumal abwechslungsreich
omoroca:
A bit dull!
LaLa:
Great rhythm groove, uninspiring instrumentation, the arrangement is a bit thin, too much reverb on the lead. Not bad at all.
symbols:
A GOOD ATTEMPT AND nice instrumental understandings, perhaps chording up some of the melodies wasn't a good idea, And the tempo was spot on but for the changes you made to the origonal you could have altered that. Like me you are learning though…
Black Bozze:
The thing that lifts this tune is the cool metal drums, good sound 😊 Otherwise it feels a little too much synthesizer on acid with all the strange effects and sometimes notes off-key…
eliot:
The percussions work against the tune… The spirit of the tune completly lost…
Waz:
Starts off promising enough but just sounds too weak on the whole - the mixing is muddy, there's some wrong notes in there (cardinal sin) and it's very flat. Needs a fair bit more work in the mastering department.
nicodaemus:
Started off a bit above average-sounding with a nice feel to it, but then all the unnecessary effects, bad instruments and the very off-sounding part around 3:20 was spoiling a lot for me. All in all too muddy. If it wasn't LN it would be average.