89.72%
100%
100%
99.16%
98.97%
98.72%
98.21%
98.15%
97.44%
97%
96.92%
96.88%
96.36%
96.09%
94.17%
93.82%
93.6%
93.18%
93.04%
92.58%
91.9%
91.39%
90.94%
90.55%
88.31%
81.89%
0%
0%
| STIL comment | "In 1988, as mentioned, I did The Last Ninja 2 for System 3. I did the Central Park tracks first, which was important in order to stamp some sort of "sound" on the game. It basically took from mid-January until early April to finish. It's about as big a project as you would want to undertake, but everything just seemed to work without any real hitches. I was given a fairly free hand to produce what I thought would be most suitable and luckily, every time I took in new tracks for each level, I got the thumbs up. It was a great time for me personally, to suddenly be working full time on C64 music. I was almost 18, but I had no real worries in the world beyond whether I could afford to buy a better car. I think the entire The Last Ninja 2 soundtrack is my proudest achievement, especially the Central Park tracks, as they seem to mean so much to so many people. The project itself was a pleasure to be part of. The whole team involved were probably at the top of their C64 game at the time, from John's programming to Hugh's fantastic graphics, Tim's storyboarding and of course Mark's overall vision and commitment. It's amazing that we're still talking about it nearly 30 years on." (MDG) |
| SUBTUNE INFO | |
| #1 - Central Park (loader) | |
| #2 - Central Park (in-game) | |
| #3 - The Street (loader) | |
| #4 - The Street (in-game) | |
| #5 - The Sewers (loader) | |
| #6 - The Sewers (in-game) | |
| Title: | Kentilla (3:31-6:08) |
| Artist: | Rob Hubbard |
| Comment: | Only the part from 6:10-8:36 in Kentilla is covered here, mostly the bassline of it. It is quite possible that both Kentilla and this tune are covers of a third one, though. |
| #7 - The Basement (loader) | |
| #8 - The Basement (in-game) | |
| #9 - The Office (loader) | |
| Title: | Beat Dis [from Into The Dragon] |
| Artist: | Bomb the Bass |
| Comment: | Bits and pieces, not the whole music. The bassline mimics the original pretty well. |
| #10 - The Office (in-game) | |
| Title: | Midnight In Tula [from White Eagle] |
| Artist: | Tangerine Dream |
| Comment: | It's not a complete one-to-one implementation, 'cause Matt added some of his own flavor to the muse, but it's quite obvious where he got the idea from in the first minute or so. ;) |
| #11 - The Mansion (loader) | |
| #12 - The Mansion (in-game)/The Final Battle (in-game) | |
| Title: | The Wastelands [from the C64 game The Last Ninja] (4:10-4:25) |
| Artist: | Ben Daglish |
| #13 - The Final Battle (loader) | |
skranken:
Oh yeah,. . I came twice while listening to this tune… Love it…
Hannox:
Wow, what a party last night with this track
NecroPolo:
There are much better LN II versions out there but this one is okay.
anaconda:
Lacks a bit punch in the sound.
Amok:
Some pretty nice effects in the beginning. Arrangement is not bad. I like it.
symbols:
Very nice beginning, then a note loses its reverb and is cut off, then some bad mixing with the bass. A lack of variation. It's somewhat premature, although I see its a beginning and you will grow and learn, so for the effort I'd say good.
LaLa:
Not bad at all, but nothing outstanding, either. The arrangement is monotone.
omoroca:
A little aimless!
prowler:
Good start, but boring remix. Also, soundlevel is way too low.
XxDUSTYxX:
Starts promising, but then it gets boring. I did the same mistake in my LastNinja2-Remix…😉
nicodaemus:
Nothing offending to the ears, but as Last Ninja remixes go this is just barely above the average. Instruments aren't the best choice but as I said, nothing offending.
Caboose:
A litte average I would say. Nothing that really catches me.
Waz:
Another average Last Ninja 2 mix that doesn't really do anything special. Mixing is muddy and the instruments are predictable.