90.81%
100%
99.25%
98.39%
97.97%
97.75%
95.59%
95.28%
95.02%
94.82%
94.57%
93.84%
91.2%
90.13%
85.71%
84.64%
82.14%
0%
| STIL comment | "In 1988, as mentioned, I did The Last Ninja 2 for System 3. I did the Central Park tracks first, which was important in order to stamp some sort of "sound" on the game. It basically took from mid-January until early April to finish. It's about as big a project as you would want to undertake, but everything just seemed to work without any real hitches. I was given a fairly free hand to produce what I thought would be most suitable and luckily, every time I took in new tracks for each level, I got the thumbs up. It was a great time for me personally, to suddenly be working full time on C64 music. I was almost 18, but I had no real worries in the world beyond whether I could afford to buy a better car. I think the entire The Last Ninja 2 soundtrack is my proudest achievement, especially the Central Park tracks, as they seem to mean so much to so many people. The project itself was a pleasure to be part of. The whole team involved were probably at the top of their C64 game at the time, from John's programming to Hugh's fantastic graphics, Tim's storyboarding and of course Mark's overall vision and commitment. It's amazing that we're still talking about it nearly 30 years on." (MDG) |
| SUBTUNE INFO | |
| #1 - Central Park (loader) | |
| #2 - Central Park (in-game) | |
| #3 - The Street (loader) | |
| #4 - The Street (in-game) | |
| #5 - The Sewers (loader) | |
| #6 - The Sewers (in-game) | |
| Title: | Kentilla (3:31-6:08) |
| Artist: | Rob Hubbard |
| Comment: | Only the part from 6:10-8:36 in Kentilla is covered here, mostly the bassline of it. It is quite possible that both Kentilla and this tune are covers of a third one, though. |
| #7 - The Basement (loader) | |
| #8 - The Basement (in-game) | |
| #9 - The Office (loader) | |
| Title: | Beat Dis [from Into The Dragon] |
| Artist: | Bomb the Bass |
| Comment: | Bits and pieces, not the whole music. The bassline mimics the original pretty well. |
| #10 - The Office (in-game) | |
| Title: | Midnight In Tula [from White Eagle] |
| Artist: | Tangerine Dream |
| Comment: | It's not a complete one-to-one implementation, 'cause Matt added some of his own flavor to the muse, but it's quite obvious where he got the idea from in the first minute or so. ;) |
| #11 - The Mansion (loader) | |
| #12 - The Mansion (in-game)/The Final Battle (in-game) | |
| Title: | The Wastelands [from the C64 game The Last Ninja] (4:10-4:25) |
| Artist: | Ben Daglish |
| #13 - The Final Battle (loader) | |
LPChip:
Not a bad remix, but it is nothing special either. You may want to check the chordprogression, you're hitting the wrong chord in a section every single time and that disturbs me. Nearly a grey smily because of it.
condor:
Flat! But good!
XxDUSTYxX:
The drums (snare and hihats) are a bit too loud, but the arrangement and the effects are nice.
prowler:
Agrees with above statements. Even though it doesn't stand out I enjoyed listening to it.
anaconda:
Not a bad song, all in all. I needs some more work, though. Nice twist with the snaredrum. But the main mixing is a bit off.
Caboose:
Flat indeed. But nice even though.
Amok:
Well mixed. Nice tune…
nicodaemus:
Apart from the mixing sounding somewhat flat and the oddly boring artificial snare drums… Well, good.
LaLa:
Nothing exciting here, the mixing is flat and the instrument selection really kills it - it all sounds tinny.
_steve_:
You cannot remix a song and have the bassline wrong throughout the mix. It also sounds empty and flat. There is no oomph, and the shaker sound imitating the SIDs hihat sounds annoying somewhat and out of place.
omoroca:
Arrgh!
kjetiln:
Baseline is wrong, but that is not the biggest problem with this tune. You really have to come up with something new to do a LN remix today, and at least the sound quality needs to be up to date. This one is neither of that.