92.47%
100%
100%
100%
100%
99.54%
98.86%
98.11%
96.69%
96.59%
96.28%
96.15%
95.9%
95.19%
93.33%
92.37%
92.23%
91.37%
90.7%
90.63%
90.22%
90%
87.5%
87.5%
86.68%
86.19%
83.33%
83.05%
80.65%
79.57%
77.08%
25%
0%
| STIL comment | "There is an interesting story behind Commando. I went down to their office and started working on it late at night, and worked on it through the night. I took one listen to the original arcade version and started working on the C64 version. I think they wanted some resemblance to the arcade version, but I just did what I wanted to do. By the time everyone arrived at 8.00am in the morning, I had loaded the main tune on every C64 in the building! I got my cheque and was on a train home by 10.00 am..." (RH) |
| SUBTUNE INFO | |
| #1 - Base [from the arcade game Commando] (3:33-3:36) | |
| Artist: | Tamayo Kawamoto |
| #3 - > [from the arcade game Commando] | |
| Artist: | Tamayo Kawamoto |
seeewatch:
Very promising.
Daneee:
Hm…
condor:
Enjoyable…
YogibearRenoise:
Hmm! Except for those rolling drums it entertained me!
Craze:
Well… Some more variety would be really nice. Otherwise, I agree with some other comments here. You seem to have some really good sound banks, to try to put a bit more effort in increasing the complexity of the arrangement to make it more interesting.
DaMusicLovah:
Very nice instruments! You've got all you need to make great music. So why not leave that Cut'n'Paste-Repeat-strategy and try out a more interesing arrangement - I know you can!😊
Adamsen:
Excellent instruments! Very promising. But… Too much looping! Argh… Don't use loops just 'cause it's cheap and fast to make music. Try harder!😀
LaLa:
Dry mixing, somewhat boring arrangement. At least the instruments sound nice.
Makke:
Three minutes, and almost nothing happens? Some variation would be a good idea, imo.