90.53%
100%
98.54%
97.73%
96.68%
95.81%
95.74%
93.75%
92.19%
84.7%
75%
| SUBTUNE INFO | |
| #3 - Intro Tune | |
| Comment: | The tune falls out of synch at around 4:50, which is when the tune should loop. However, this is due to the music data in the game behaving exactly the same way. You would never get to hear this part of the tune in the game, as the intro would finish and load the first level before the music got to that point. "I guess I had some time pressure... I knew it would fade away anyhow... never thought about that fact that people in 2000 would listen to it with SIDPlay.... :)" (RO) The data has been restored in this SID, to make it loop properly, and is confirmed by Reyn to be correct. |
| #4 - Mountains | |
| #5 - Wind Temple | |
| #6 - Water Temple | |
| #7 - Fire Temple | |
| #8 - Void Temple | |
| #9 - Game Over | |
Leevi:
That beginning is just lovely
anaconda:
Got some bad parts, and some good parts. But there were parts that just earned the yellow face.
LaLa:
The awesome and mysterious 'walk in a cave' intro is very promising, but unfortunately it's followed by a rather mediocre rendition.
Amok:
I like it. With some drums it would be orange…
pricer:
Wot LaLa said. I just can't get my head around the choice of lead instrument.
prowler:
With plenty of more work this could be really good…
Skitz:
Nothing special here unfortunately. The choice of instruments and arrangement are just a little boring