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| SUBTUNE INFO | |
| #1 - Loader song | |
| #2 - Attract song | |
| Title: | Dangerous Dreams [from Wunderlich Pops 3] (0:30) |
| Artist: | Klaus Wunderlich |
| Comment: | Covers /MUSICIANS/C/Cooksey_Mark/Ghosts_n_Goblins.sid, Tune #2. |
| #3 - First place highscore | |
| #4 - Other place highscore | |
| Title: | Hiscore [from the arcade game Ghosts'n Goblins] |
| Artist: | Ayako Mori |
| Comment: | Covers /MUSICIANS/C/Cooksey_Mark/Ghosts_n_Goblins.sid, Tune #1. |
| #5 - Long get ready | |
| #6 - Short get ready | |
| #7 - Player dies | |
| #8 - Found key | |
| #9 - Game over | |
| #10 - Level 1 track | |
| #11 - Boss fight 1 | |
| #12 - Level 2 track | |
| Title: | Ground BGM (1, 2 Stage) [from the arcade game Ghosts'n Goblins] |
| Artist: | Ayako Mori |
| #13 - Boss fight 2 | |
| #14 - Level 3 track | |
| #15 - Boss fight 3 | |
| #16 - Level 4 track | |
| #17 - Boss fight 4 | |
| Title: | Theme of Dragon (3, 4 Stage Boss) [from the arcade game Ghosts'n Goblins] |
| Artist: | Ayako Mori |
| #18 - Level 5 track | |
| #19 - Boss fight 5 | |
| #20 - Level 6 track | |
| #21 - Boss fight 6 | |
| Title: | Great Demon King's Castle (5, 6 Stage) [from the arcade game Ghosts'n Goblins] |
| Artist: | Ayako Mori |
| #22 - End boss fight | |
| #23 - Pick up 1 | |
| #24 - Pick up 2 | |
| #25 - Demon scream | |
| #26 - Explode 1 | |
| #27 - Throw | |
| #28 - Jump | |
| #29 - Explode 2 | |
| #30 - Step (giant) | |
| #31 - Thud (giant) | |
| #32 - Blipp | |
| #33 - Hit/explode | |
| #34 - Boss laughter | |
hillsman:
This is a wonderful composition of the arcade theme
luegisdorf:
Yes, may we call it the Addams Family Mix π
Mayhem:
Now that's a pretty impressive debut!
popnapp:
Orchestration. So hard to do it that perfectly. Wow!
Glyn R. Brown:
Whoah! VERY impressive! Great work ππ
BrutalTooth:
The orchestral version, excellent work well done!
Makke:
Solid stuff!
lord_matte:
Beautifully constructed!
LaLa:
An uptempo, whimsical orchestration done really, really, really well. Super impressive. Very enjoyable! My favorite part is the dynamic 'drop' at 1:07 - that's justπ!