96.59%
98.94%
98.85%
98.53%
98.31%
97.1%
96.83%
96.43%
96.21%
95.26%
95.11%
94.82%
94.73%
94.19%
94.08%
93.55%
92.74%
92.47%
92.28%
91.48%
91.46%
91.46%
91.41%
91.18%
91.11%
88.25%
88.11%
87.61%
87.5%
86.97%
86.1%
85.71%
85%
84.38%
82.8%
82.2%
81.25%
77.81%
0%
| STIL comment | Before starting on this game Galway bought Rendez-Vous (by Jean Michel Jarre). He listened to it daily. His CD player broke 2 weeks later and didn't get repaired for 2 months, during which time Martin worked on Parallax, without realizing that Rendez-Vous was unconsciously creeping into the music. He realized it only after he played the album again after the game was already shipped. "[Parallax] was 11 minutes long, certainly my longest at the time. I took my development gear home to work on it for a week or two. I just said to myself 'OK, it's going to be this mega-tune, so the intro has to be mega'. The intro took up two-thirds of the tune! I actually got bored with it, and stuck that silly melody on the end which doesn't really match. Going back I would have made it less melodic. I wanted to reflect the gigantic visual proportions represented by the parallax effect in the game so that's why it has an 'epic' feel."(MG) |
| SUBTUNE INFO | |
| #1 - Rendez-Vous [from Rendez-Vous] | |
| Artist: | Jean-Michel Jarre |
Tas:
For me the remix is too far away from the original. It's more of his own tune with subtle hints to the original. It's really well done though so kudos for that.
Waz:
As nice as it is, and plenty of guitars there, it is only the final part of the tune and more of a prog rock feel. Nice, but needs more somehow.