87.6%
100%
100%
100%
100%
100%
99.52%
99.29%
99.04%
97.46%
96.95%
96.46%
96.25%
96.21%
96.01%
95.9%
95.56%
95.31%
95.14%
94.71%
94.67%
94.32%
94.15%
92.21%
91.92%
91.75%
91.67%
91.52%
91.39%
91.01%
90.5%
89.4%
89.32%
88.73%
88.57%
88.55%
88.46%
87.43%
86.84%
86.82%
86.63%
86.34%
86.32%
84.89%
84.23%
83.72%
83.72%
83.07%
82.91%
82.29%
78.7%
77.58%
76.85%
75.91%
75%
68.64%
65.97%
0%
| STIL comment | "There is an interesting story behind Commando. I went down to their office and started working on it late at night, and worked on it through the night. I took one listen to the original arcade version and started working on the C64 version. I think they wanted some resemblance to the arcade version, but I just did what I wanted to do. By the time everyone arrived at 8.00am in the morning, I had loaded the main tune on every C64 in the building! I got my cheque and was on a train home by 10.00 am..." (RH) |
| SUBTUNE INFO | |
| #1 - Base [from the arcade game Commando] (3:33-3:36) | |
| Artist: | Tamayo Kawamoto |
| #3 - > [from the arcade game Commando] | |
| Artist: | Tamayo Kawamoto |
omoroca:
Lots of drive! Perfect drumwork! Added to my collection.
Major Sludgebucket:
A very strange remix: the belligerent side is lost, and it's a pity, but you can have a good time with the sparkling drumwork and the relaxing pace.
NecroPolo:
Sye: Yep, indeed. It is slower and not nearly a nasty as Rob's original, this way that would suit some business management game. Other than that, it's okay.
sye:
Where did the tunes aggressivity go?